TERA | Krafton
March 27, 2018
We developed and brought the first AAA F2P MMORPG to PlayStation 4 and Xbox One.
April 3, 2018
Launched the North American and European service on PlayStation and Xbox. Sales exceeded $10m in one week after launch, with 80,000 concurrent players, and 1.4 Million monthly active users.
November 29, 2018
Opened the service in Japan for PlayStation 4, and became the top F2P title for the first 3 months.
July 2, 2019
Self-published the PlayStation 4 Asia service version, becoming the top F2P game with over 5 million cumulative downloads within the first 3 months.
November 28, 2019
Opened the Xbox Asia servers.
November 19, 2020
Developed and successfully launched the Crossplay feature on PlayStation 4, PlayStation 5, Xbox One and Xbox Series consoles.
Nimble Neuron's Challengers Studio
Eternal Return production began for Consoles, under the name Lumia Experiment. Nimble Neuron Challenger’s Studio was established.
May - September 2021
Built the studio with a team of industry talent, and began analysis and pre-production.
September 2021 - February 2022
Alpha build was in production.
March - April 2022
Began QA and invited North American Console Game Influencers for focus group research.
April 22, 2022
Participated in the Alpha Build Microsoft Insider Flight Program.
Scheduled to participate in the Summer Game Fest Demo event with Xbox.;